Instructor: Aki Miyoshi (he/him they/them)
E-Mail: miyos
at reed
dot edu
Meeting times: MON & WED 13:10M -4:00PM
Office hour: TUE 11am - noon, FRI 11:30am - 12:30pm
Schedule (bookmark this page):
http://people.reed.edu/~miyos/F24/ILCP/ilcp_schedule_f24.html
Course Description:
Students will develop an understanding of the technology and the
issues surrounding the internet and the web through studio activities,
readings, and online and/or physical fieldwork. Students will
understand the material properties of the Internet and gain literacy
in web development languages (HTML, CSS, and JavaScript). We will
cover the history of the use of computers and networks as a tool for
empowerment and for creating art. We explore topics such as
hypertextuality, non-linearity, interactivity, authorship,
representation and aesthetics after the Internet, and various social,
personal, and political implications of living in a networked society.
With the newly acquired literacy in hand, students through projects of their
own design, can investigate topics such as how the convergence of the
web/social media with social practice/activism reconfigures the ways
in which artists and citizens view, participate in, understand, and
narrate real-world issues.
Goals:
Exploration of ideas through the methods of visual art. You will realize there
are various ways of doing things in art. One goal of this class is to
familiarize yourself with past approaches and methods. (For example,
through viewing works and slide lectures.) Another is to acquire skills. (You will be
assigned technical exercises in labs.) And finally, you will put all that into
practice by exploring your own questions and ideas. (We do that
through projects which is subject to critique).
Learning Outcome:
After completing this class student will know how to make web pages using client-side programming (HTML/CSS/Javascript) and understand the history, discourse, and technology surrounding the Internet with a focus on artistic practice. Students will learn how to convey ideas through the newly acquired literacy in web development by creating works of their own. Students will learn how to analyze and evaluate Internet-based art works through readings and critiques.
Evaluation:
Everything counts. Come to class. Participate. Work in class. Work out
of class. Read. Be responsible. Hand in assignments on
time.... Make work. Make work for yourself (not for
your instructor). Explore. Think. Thoughtful work is
good. Craft is important.
If you miss a
class or any lab exercise, you are responsible for catching up by asking your classmates/instructor.
Showing up and speaking up and sharing thoughts
counts as participation. Handing in labs/technical
exercises count as participation. Extra effort on technical exercises
or the quality of your participation during class discussions and
critiques will be noted and will reflect on your final evaluation.
If you miss 4 classes/exercises without excuse, expect your grades to be lowered by 1 letter
grade. If you miss 6 classes/exercises or more without excuse, you will not pass the class.
Projects will be evaluated on the quality of the work and will individually have the most impact on the
grade you will receive.
Class rules:
- Use of computers during class-time should be limited to activities relevant to class
- No working during critiques and discussions. Once critiques start, I will not accept hand-ins until the critique is over.
- You cannot use AI tools to generate answers for you in lab. You can use it to ask questions for hints if you are struggling.
You are welcome to use it to assist you in your creative projects
Required Textbooks:
- Protocol : How Control Exists After Decentralization by Alexander R Galloway [library reserves + ebook]
- A Prehistory of the Cloud by Tung-Hui Hu [library reserves + ebook]
- Sams Teach Yourself JavaScript in 24 Hours, Seventh Edition by Phil Ballard [library reserves + ebook]