Instructor: Aki Miyoshi
E-Mail: miyos
at reed
dot edu
Meeting times: T & TH 13:10-16:00
Office hours: M 3:00pm - 4:00pm or by appointment
Schedule (Bookmark this page):
http://people.reed.edu/~miyos/F07/Digi2/dm2_schedule.html
Course Description:
With basic familiarity with the digital environment, we will explore
the use of the moving image, digital video, and interactivity as
related to art. Students will be exposed to the concepts and visual
strategies surrounding digital media, and techniques of 1) non-linear
non-destructive video editing and 2) interactivity. We will look at
the various ways in which artists employ these technologies and tools
into their works through theoretical readings, class discussions, and
slide presentations.
First, students will deal with video as a medium as practiced in art
(video art) and learn basic editing skills. Projects will be executed
using Final Cut Pro.
Then, we will take apart and re-examine video and video art and the
tools artist use to edit video in an attempt to expand our visual
strategies. Students will learn how to treat video (both recorded and
live) as raw data along with data from other sources (for example,
sensors). Students will be exposed to a graphical programming
environment for video, music and data:
Max/MSP/Jitter
Recommended Text:
Information Arts: Intersections of Art, Science, and Technology (Leonardo)
by Stephen Wilson
Digital Currents: Art in the Electronic Age by Margot Lovejoy
I may assign readings from these books, but at the same time, I would
like you to use these books as 'references'. Browse through the book
and look at the artists or art that interests you.
Materials:
- miniDV tape (couple of 60 min tapes)
- DVD-R
- recommended: Firewire 800 external hard drives
Evaluation: Come to class. Participate. Work in
class. Work out of class. Read. Be responsible. Hand assignments in on
time....
Make work. Make work for your self (not for
your instructor).
Think. Thoughtful work is
good. Craft is important.
Work Time: Be prepared to work every class. You will be expected to spend significant
time outside of class to complete your projects.
Equipment Checkout: You may checkout equipment during
class time (from your instructor), or during lab business hours (from
Digital Media Assistant -- Todd Johnson) M, W, F: 9 - 5pm and T, TH: 9
- 12pm
On Assignments: As this is an introductory class and
digital media being technical in nature, the assignments tend to
be...technical. This is my way of making you do new things and have
you learn the craft. But don't forget, be creative, be provocative, be
thoughtful! In the end, thats what art is about... Challenge yourself
within the technical limitations given in the assignments.
On Art: Art is not entertainment. You will be asked
to look carefully and closely. We will spend many hours watching
video. Your patience will be tested. Again,
Art is not
entertainment and video is especially difficult as your
commitment (or lack there of) will be exposed. But, unlike any other
media, I find that students mature rapidly with video (= it's tough
but rewarding).
References:
The New Media Reader by Noah (edt) Wardrip-Fruin
A History of Video Art: The Development of Form and Function
by Chris Meigh-andrews
Illuminating Video: An Essential Guide to Video Art
by Doug Hall
Tools for Thought: The History and Future of Mind-Expanding Technology
by Howard Rheingold
Godel, Escher, Bach by Douglas R. Hofstadter
How to Survive a Robot Uprising: Tips on Defending Yourself Against the Coming Rebellion
by Daniel H. Wilson
DV Filmmaking: From Start to Finish by Ian Aronson